While each level only lasts a minute or two on the outside, there are over forty different maps to play through, so it’s not like players will get bored quickly. When the character crashes, players are presented with an option to start over from the last checkpoint. Surprisingly the controls all work really well together, and even twisting the iPhone around is pretty easy to get the hang of. IStunt 2 utilizes both motion-sensing (to control the spin of the character when he’s in the air), and different touch controls to do things like duck/crouch, jump, and grab hold of the snowboard so tricks can be performed for extra points. At first, the dangers are just managing to get the character to land correctly, but they quickly increase to include jumps, gravity switches, ice spikes, bottomless pits, and even giant buzzsaws. Players control a snowboarder who speeds through levels and tries to collect stars while performing tricks and overcoming environmental hazards. The game is a bit reminiscent of the old Sonic the Hedgehoggames for the Sega Genesis (albeit without any enemies to fight against). However, falling down on a snowboard can sometimes be fun, as is the case with iStunt 2. Basically, there’s a lot of falling down involved. The first few days are painful, full of bruises, sore muscles, and (often) a broken bone or two. Speaking from experience, there’s a pretty steep learning curve when it comes to snowboarding. IStunt 2 offers plenty of fast-paced tricks-a-plenty snowboarding fun
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |